Liga MX returns to EA Sports FC in multi-year licensing deal
Liga MX has agreed a licensing deal with Electronic Arts to return as a fully branded competition in EA Sports FC from the FC 27 release cycle, giving the league a global youth-facing distribution platform ahead of the FIFA World Cup 2026 in Mexico.
Liga MX has signed a licensing agreement with Electronic Arts that will bring Mexico’s top division back into the EA Sports FC video game series, a move aimed at rebuilding global visibility with younger fans and international audiences.The deal is due to take effect from EA Sports FC 27 and is understood to run until June 2029, creating a multi-season runway for the league and its clubs inside one of football’s biggest digital fan environments.Liga MX’s absence from EA’s title in recent years has been a meaningful gap for Mexican football’s export strategy, given the size of its domestic and diaspora fan base and the role games play in shaping team affinity among Gen Z audiences.The return also intersects with broader rights fragmentation in football gaming, where leagues and clubs have increasingly sold category exclusivity and left publishers to use generic team identities and unlicensed player data in some cases.Several high-profile Serie A clubs have sat outside EA’s full licensing footprint in recent cycles due to rival agreements, highlighting how clubs have used gaming rights as a separate commercial line rather than a bundled extension of broadcast and sponsorship.Liga MX’s re-entry gives the league a renewed platform for club brand exposure, player familiarity and sponsor integration, particularly in North America where Mexican clubs and national teams already draw significant audiences.A key commercial upside is the ability to connect the league’s live calendar with digital engagement, using in-game activations, esports initiatives and creator-led content to keep fans involved between matchweeks.EA Sports FC also functions as an always-on shop window for merchandise and partner storytelling, with licensed kits, crests and stadium branding acting as persistent media that can be amplified through social clips, streaming and community modes.The timing supports Liga MX’s World Cup cycle narrative, with Mexico co-hosting FIFA World Cup 2026 and the wider market expected to see increased football consumption, sponsor spending and cross-border fan travel.Rights holders have increasingly treated gaming as both a revenue stream and a strategic marketing asset, with the value driven by reach, retention and the ability to deliver measurable digital engagement.Next steps will centre on integration scope and club participation, including how teams, stadium assets and competition branding are packaged across game modes, and whether the league uses the return to build a structured esports and creator programme around FC 27 and beyond.